The latest Deloitte × Google AdMob study lands a sobering headline for anyone still treating mobile ads as disposable wallpaper: heavy gamers are up to three times more likely to extend a session and make an in-app purchase after a “high-quality” ad experience.
Conversely, a single exposure to a disruptive format can increase churn by 6-7%, and poorly designed playables double the risk that a player will quit altogether.
As mobile gaming cements itself as the world’s favourite screen-based pastime, getting creative right is no longer optional; it is the growth lever. Here’s our guide to getting your ad experiences over the “high quality” line.
Let’s put the numbers in context: traditional banner CTRs hover below 0.03%, whereas a well-built playable benchmarks at about 3% engagement. This matters because engagement happens inside the experience - not on an end-card - and signals a far richer brand interaction than a solitary click.
This insight aligns with broader industry data showing gaming environments deliver 10× more attention than web video, and 98% viewability. In other words, the real upside lies in harnessing attention already present, not forcing new behaviour.
The three building blocks of any strategy are “in-game”, “around-game”, and “away-from-game” placements, as defined by the IAB. Understanding which canvas you are painting on shapes every creative decision that follows.
In-game executions resemble the billboard on a FIFA touch-line; non-clickable, context-perfect branding that takes zero attention away from play. Meanwhile, around-game inventory (rewarded videos, interstitials and playables) appears between levels and is fully measurable. Lastly, away-from-game is a classic display or video on gaming news sites.
Seamless scenery: When a poster, pitch-side hoarding or branded vehicle is textured directly into the 3D world, players register it subconsciously. The result is deeper brand recall without the irritation of a pop-up.
Value-exchange video: Around-game rewarded spots (15- to 30-second, full-screen clips that unlock the next level or extra tokens) continue to win favour because they respect the give-and-get contract players expect. Completion rates are transparent, so media buyers can optimise quickly.
Playable ads engineered for speed: Lightweight micro-games that ask a user to tap, swipe or drag, and give instant audiovisual feedback. Successful playables follow four simple rules:
Branded mini-games that live outside ad slots: Unlike playables, these HTML5 titles sit on a standalone URL or QR-code landing page. They can stretch up to 10 minutes in length, weaving in leaderboards, coupons, and share-to-win loops. They’re also perfect when the brief is deep brand storytelling rather than short-term sales.
Immersive worlds and avatars: Longer-running activations inside Roblox or Fortnite (think virtual merch or branded environments) reward brands willing to invest in persistent presence over one-off bursts.
Smart social hooks: Features such as leaderboards, badges and shareable highlights turn a solitary task into a “beat-your-friend” challenge, driving organic reach for free.
Complexity: Tutorials, multi-step controls or delayed instructions cause instant drop-off. The ad’s first five seconds should feel like muscle memory.
Front-loaded branding: Long intro cards soak up precious attention; modern players decide in under two seconds whether to stay or skip.
Static banners disguised as games: A “playable” that never reacts to user input feels like a broken banner and tends to be punished accordingly.
Text walls: Gamers skim visuals, so copy-heavy screens undermine hard-won momentum.
Disruptive design tricks. For example, the Deloitte x AdMob research singles out fake close buttons, forced redirects, and misleading interactivity as retention killers. Short-term lifts in clicks are wiped out by long-term churn.
Hidden incentives and dead ends: If the reward is unclear, or the experience ends without a next step, attention evaporates.
Formats are converging. We expect standardisation to make even in-game billboards partially interactive in the near future, giving brands measurement without compromising immersion. Meanwhile, the Deloitte findings suggest that quality, respectful, design is in itself a retention mechanic. The creative brief, then, can be summarised in three simple takeaways:
Brands that follow those principles will turn gaming’s unparalleled attention into sustainable business outcomes. Those that ignore them will, quite literally, be skipped.